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Streaming Video:
Is Streaming Ready for Prime Time?
It's the dawning of the streaming content era. But how quickly this star rises
will depend largely on how quickly and closely the technology can approach TV
quality, and on the continued growth of the broadband user base.
College-aged computer aficionados go from rags to riches and revolutionize the IT
world. It's familiar fare. Bill Gates, Paul Allen and Steve Jobs did it in the
1980s. Two Stanford Ph.D. students, Sergey Brin and Larry Page, did it in the
1990s with Google. And now, Chad Hurley and Steve Chen have done it with their
video-sharing site, YouTube.
Google's $1.65 billion acquisition of YouTube in October of 2006 brought Hurley
and Chen's Cinderella story to the front pages. But something far more important
made it into the mainstream consciousness along with it: streaming content. Look
no further than the price Google was willing to pay for YouTube compared to its
other recent acquisitions — Google paid a total of $130.5 million for 15 small
companies in 2005 — to see the importance of streaming content in the Web 2.0
world. Indeed, Google CEO Eric Schmidt considers it "the next step in the
evolution of the Internet."1
For streaming content to be the "next step" will still require some serious
evolution. The user-generated content watched on YouTube today, for example, is
largely low-quality. Yet over 19 million people are visiting the site each
month.2 Performance issues like extended buffering times and interrupted streams
have also plagued the streaming user experience, yet corporations, governmental
agencies and educational institutions are stepping up efforts — albeit for the
most part cautiously — to utilize streaming both internally and externally.3
While the mainstream is showing its willingness to take the next step in the
evolution of the Internet, the question remains: Is streaming ready for the
mainstream?
When predictions for streaming media were first made, everyone assumed that a
revolution would take place in entertainment, news, advertising, and
communication. What happened was that streaming customers were often
disappointed.
THE CURRENT STATE OF STREAMING TECHNOLOGY AND CONTENT
Despite the buzz and the impressive monies being invested, streaming technology
and content today is in a nascent stage. Providers are addressing performance
issues and offering solutions to improve the quality of the user experience.
Users themselves are increasingly finding ways to use streaming in their daily
lives — but streaming is not nearly ready to challenge the traditional idea of
"prime time." It is clear, though, that the time is not far off when people will
stream news and sporting events any time during the day (no doubt to the dismay
of their employers) and not just to their desktops, but via mobile devices and
TV, too. But not quite yet.
There is a great deal more of higher-quality content
than user-generated clips available online, including streams from all the major
media outlets, both broadcast and print. And while millions of users are busy
emailing fuzzy, poorly shot YouTube videos to each other, the user expectations
for media and corporate sites are escalating quickly.
"It is growing at such a fast pace," says Jeff Geiser, global director, streaming
media and VoIP at Keynote, "the expectations from a consumer's perspective are
certainly rising. When you begin to watch, say, Lost over the Internet, your
expectations for the quality of the experience may be a bit lower than with TV,
but they are now starting to approach the levels of quality expected from TV."
This is creating demand for better content and an overall rethinking of how
content can be created and leveraged. Major companies such as General Motors,
Nike, Levi Strauss and virtually all of the major broadcasters are embracing
streaming video to diversify their advertising and expand their services on the
Internet. Currently, video commercials comprise less than 5 percent of online ad
spending, but that spending is doubling every year. In 2005, video ad revenue was a mere $225 million; in 2006, it nearly
doubled to $420 million. Estimates for 2007 are upwards of $700 million. While
many online advertisers have been slow to move beyond standard text banner ads,
streaming video promises to change all of that. But to be effective — to reflect
the environment and expectations of online users — streaming ads need to be more
than a simple porting of TV commercials into an online format.4
"Brands are trying to adopt user-generated content to get in touch with their
customers," says Thierry Curis, product manager for streaming services at Akamai,
a leading global service provider for accelerating content and business processes
online. Curis points to GM's innovative user-generated Super Bowl ad and Nike's
commercial featuring user-submitted clips of a soccer ball being passed from
person to person. These campaigns all leverage a relationship between streaming
video and TV. But one steady and fast rule has become apparent: TV ads and
Internet ads are not on the same footing.
The obvious strategy is for companies to get on the forward edge, play by the
Internet's rules and stream fresh video unique to the Internet. For advertisers,
this means seeking out effective means to get their messages across in a
"Web-centric" fashion. For content providers including traditional broadcasters,
it means rethinking the old repurposed content that many are currently streaming.
Keynote's Jeff Geiser points to CNBC.com as a leader in Internet-purposed
content. "They're streaming independently produced material specifically for the
Web," he points out, "so you can see Maria Bartiromo give a market update in a
studio dedicated to that particular Web sequence, and it's different than what
you see on TV."
Such strides are raising the bar on today's content, helping push expectations
toward TV-quality streams over the Internet. But despite all the excitement over streaming's content
evolution, current streaming capabilities are limited by provider and user
infrastructure, and overall broadband penetration.
"The balance between technology and content dictates the capability of companies
to reach consumers," says Geiser. "Content providers are talking to us about
delivering content that's super high quality, but not so big that someone would
not be able to view it. So the trend is towards better delivery and
higher-produced content, and growth in broadband is the linchpin of that
success."
When predictions for streaming media were first made in the 1990s, everyone
assumed that, within a few years, a revolution would take place in entertainment,
news, advertising, and communication. What happened was that streaming customers
were often disappointed. According to Curtis Franklin Jr.'s paper, "The New
Streaming Media Economy," access to broadband appeared much more slowly than
advertised and "dial-up access could simply not support the promised streaming
media programming."5
Former chairman of the Federal Communications Commission William E. Kennard calls
this gap between dial-up and broadband the new digital divide, implying that
those with narrowband connections are being left behind.6 That divide is closing
at an ever-faster rate, according to Pew Internet Research. But while the pace of
broadband adoption for the year ending March 2006 was twice the rate of the
previous year, still only 42 percent of American adults have broadband at home.7
While providers are anxiously waiting for the critical tipping point of broadband
penetration, they are focusing on other infrastructural limitations that "crash
against the user's demand for smooth video, clear audio, and performance," all of
which are as integral as broadband to a quality user experience.8
"Making sure you can handle the kind of load that live streaming requires is very
complicated to deliver," says Keynote's Geiser. "There are many companies that
can help content providers produce and deliver live streaming events, but because
there are so many different companies involved in the delivery, it tends to be
very complicated."
The complications arise from the nature of the operational groups delivering the
stream, with multiple points in the infrastructure and delivery chain, multiple
bit rates and multiple formats. Certain content may bypass some of the technology
providers while going through others. The worst that can happen in the midst of
such a complex delivery platform is for streams to become completely unavailable
when the user summons it.
Without a robust and thoroughly tested delivery infrastructure, the best-laid
streaming plans can quickly go awry, as New Line Cinema learned earlier this
year. As reported in The New York Times, New Line sponsored a live banner ad
campaign to promote funnyman Jim Carrey's not-so funny horror movie, "The Number
23." DoubleClick, the firm overseeing the campaign, went out to over 80
nightspots across the country to film random participants as they confessed their
obsessions — their own personal versions of Carrey's obsession with the number
23. On the night of the premiere, DoubleClick planned a stream of these
confessions, as well as live feed from a bar in Georgetown in Washington D.C.
Anyone who clicked on banner ads of the movie throughout the Web was redirected
to a YouTube channel housing the clips and the live stream. Unfortunately, the
streaming process was derailed with 45-minute delays.9
"We were bit late off the game," admitted Chris Young of DoubleClick to The New
York Times. "Obviously, as we start doing this more and more it will be much more
regulated."10
The New York Times reporter who broke the story called this streaming event
"experimental marketing,"11 and in DoubleClick's case, she was right. But there
are solutions available right now that minimize the risk for such streaming
snafus.
TOOLS AND TECHNIQUES FOR MONITORING AND ENSURING STREAMING QUALITY
Put bluntly, streaming media is a bandwidth hog that can strain servers and
networks. Live streaming, in particular, can place intense loads on
the infrastructure. Maintaining the infrastructure to reliably satisfy streaming
demand — even for the sporadic spikes of on-demand streaming — requires a bigger
investment than most organizations are prepared to make. Many have turned to
Content Distribution Networks (CDNs) to handle their streaming, which distribute
caching content servers between the central streaming media servers and receiving
clients, thereby relieving stress between the originating server and client.
Akamai maintains one of the world's foremost distribution networks, with 20,000
servers deployed in 71 countries around the globe (as of February 2007).
"The fact that we deliver content ourselves in a distributed fashion increases
the quality of the performance," says Thierry Curis of Akamai. "Whether it's for
streaming or other Web site performance, people realize more and more that you
cannot be slow; you cannot be worse than your competition in terms of quality of
streaming."
Using CDNs has proven an effective tool to improve streaming quality, but still,
you can't manage what you don't measure. Monitoring the impact that streaming is
having on the network helps providers know what sort of experience the user is
having on the other end of the stream and enables them to manage it. Keynote
Systems' Streaming Perspective testing platform is useful for providers to
determine how well CDNs are moving their programming to customers, and by the
CDNs themselves to support delivery performance claims. Both customers and
providers who have signed Service Level Agreements have found such measurements
integral to guaranteeing that specific levels of performance are met.12
Using agents placed around the globe to measure audio and video streams,
Streaming Perspective monitors a variety of factors including connecting time,
download time, and re-buffering. The agents attempt to connect to streams ten
times per hour, and once connected, play the content for 60 seconds while
collecting network, streaming, server and presentation statistics. The results
are consolidated into a user "frustration factor."
"When a customer is delivering content," says Keynote's Geiser, "and they go into
a period of very high demand, their ability to deliver begins to fluctuate. Their
infrastructure can be up and delivering video and it may look like their
environment is running well, but we can tell them that, in fact, from Miami and
Dallas and L.A., the user experience has all of a sudden gotten very, very bad."
Certainly, to ensure the quality of a streaming event, it is critical to
thoroughly test before the event is scheduled. FoxSports.com regularly tests its
sites before predictable traffic spikes during the Super Bowl and other major
events. Fox also tests its network thoroughly before launching major events or
promotions of its own, such as its recent "Virtual Coach" promotion, and tries to
anticipate under-the-radar sporting events that might bring unexpected spikes in
streaming demand. Akamai, too, uses Keynote's measuring services to demonstrate
the benefits and quality of its network to customers.
These solutions are not yet ubiquitous, making that balance between technology
and content seem more immature than it is. However, one thing is sure — as
streaming technology and content continue to develop, and broadband continues to
proliferate, high-quality streaming audio and video will continue to accelerate
the growth of the Internet as a prime time entertainment medium.
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From Wired magazine: "Sitting inside Akamai's network operations command center,
the command room for 20,000 high-speed servers stationed around the world,
(gives) a God's-eye view of the Internet, monitoring its health in real time."
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NO SCREEN UN-STREAMED
Clearly, streaming is a complex and challenging technological problem — all the
more so when you factor in a two-inch screen, multiple client devices each with
their own standards, and multiple carrier networks with their own diversity of
standards. This is the challenge of steaming to mobile devices. Despite these
hurdles, streaming to handheld devices is a serious focus of the major media
companies.
MobiTV is a leading provider of streaming content to handhelds, both under its
own label and behind-the-scenes for cellular carriers. The MobiTV line-up looks a
lot like the channel listings on the cable and satellite networks, from CNN and
other network news to ESPN and Discovery. MobiTV also offers its own mix of video
music and radio channels. In the U.S., MobiTV streams content for Sprint,
Cingular, Alltel, and other carriers, and provides PC streaming for AT&T
Broadband TV.
Kay Johansson, chief technology officer for MobiTV, predicts that mobile TV
subscription numbers will be "extremely higher" in the next 12 to 18 months. One
of the reasons, he says — though certainly one among many — is the 2008 Summer
Olympics in Beijing.
"The Olympics in 2008 are going to be a really strong driving force behind mobile
TV and also HDTV," Johansson says. "The Olympics are a driver for new technology.
We're seeing lots of HDTV investment ramping up today because of the Olympics."
With streaming handheld content and even the ability to control your home TV
system from your cell phone, MobiTV is at the forefront of the movement to make
content truly portable.
"We're starting to see the convergence, the lines blurring between traditional
cable TV, Internet TV, and mobile TV," Johansson explains. "This is a hard
challenge, but from the MobiTV perspective, also an opportunity."
As with any streaming technology, maintaining the quality of the service is an
ongoing challenge. MobiTV's engineering staff creates the clients to handle the
streams for the various handhelds and carriers. To monitor and ensure the quality
of the stream reaching the end-user for their PCTV product, they depend on
Keynote Systems.
Streaming to handhelds is a technology that will definitely have its place with
an on-the-go audience. But will the world be watching the Olympic gold medal
soccer final on cell phones? Stay tuned.
Between the current state of streaming and the arrival of "any time is prime time," companies must first find ways to change attitudes. Laptops are not just computers, cell phones are not just phones, and TVs are not just for traditional programming.
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TV to go: MobiTV is helping to bring a host
of video content to handhelds of every shape
and size. |
STREAMING INTO THE FUTURE
"The hottest topic in streaming media is where we go from here," says Geiser.
"And that depends on how traditional media companies react. They already see a
value in distributing their content via nontraditional means over the Internet,
and to a number of devices beyond TV. But how they leverage that value for
marketing, tie it in to their traditional programming, and gain ad revenue is the
hot topic."
Between the current state of streaming and the arrival of "any time is prime
time," companies must first find ways to change attitudes. Laptops are not just
computers, cell phones are not just phones, and TVs are not just for traditional
programming. Today, cross-platform marketing campaigns try to drive users from
one medium to the other. The next step, according to an ABI Research report, is
connecting those at-home networks to mobile devices.13
That requires making mobile devices stream-friendly. "You're not going to deliver
content at the same bit rates that you do to laptops or broadband-connected
devices, says Geiser. "Automatically dropping the bit rate and formatting it for
mobile phones is pretty critical."14
Such a step could see streaming video and music generate $27 billion in revenue
by 2011, an Insight Research report says.15 But quite a few factors must first be
addressed before the marketplace will see that kind of revenue. What devices will
prevail in this race to get video from the Internet to the TV? Who will end up in
control of the content? Will consumers bypass traditional cable and telephone
networks to get access? Or will the cable and telephone networks figure out a way
to play nicely?
With a reported 40 percent of U.S.-cable subscribers unhappy with their service,
demand may make the decision to house content or farm it out a matter of
expediency. "That could translate to a windfall for Internet companies and
service providers eager to serve up video for a fee or sell advertisements posted
alongside that programming," says Olga Kharif in BusinessWeek.com.16
But the more providers ask consumers to pay for content — either directly or
through the intrusion of advertising — the more the experience has to approach TV
quality, which brings us to back to the question: Is streaming ready for prime
time?
Streaming is already fairly commonplace for live events such as sporting events,
concerts and the like. As technology improves, so will high-quality content and
the ability to merge the worlds of TV, Internet and mobile devices. Thierry Curis
of Akamai sees the big guys of the world already embracing the Internet as a
valid channel to deliver content. "It's not just satellite anymore. It's not just
over-the-air type of delivery. The Internet has become an integral part of the
broadcasting model today, and we're going to have a lot more content that used to
be delivered over the TV that will be available on the Internet."
And then, many businesses hope, the revenues will be streaming, too.
ENDNOTES
- "Google Buys YouTube for $1.65 Billion." Associated Press on MSNBC.com, October 10, 2006.
- Ibid.
- Curtis Franklin, Jr., "The New Streaming Media Economy," Keynote Paper, p. 2.
- Louise Story, "Forgive Me, Viewer, for I have Confessed in a Banner Ad," The New York Times, February 10, 2007.
- Franklin, p. 3.
- William E. Kennard, "The Broadband Revolution," The New York Times, October 21, 2006.
- John B. Horrigan, Pew Internet & American Life Project, "Home Broadband Adoption 2006," May 28, 2006.
- Franklin, pp. 2, 3.
- Louise Story, "Forgive Me, Viewer, for I have Confessed in a Banner Ad," The New York Times, February 10, 2007.
- Ibid.
- Ibid.
- Franklin. pp. 4-5.
- Nicholas Carlson, "Streaming Video to Reach $27b," Internetnews.com, April 24, 2006.
- Interview with Geiser.
- Carlson.
- Olga Kharif, "High Tech TV," BusinessWeek.com, May 30, 2006.
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